XSquawkBox 1.3.2

The long overdue XSquawkBox 1.3.2 is now available for download.

It’s highly recommended that all X-Plane 10 users upgrade to 1.3.2 as prior versions of XSquawkBox contained a number of buffer overflow related bugs which could result in random crashes when connected to the network.

Please Note:  If you are upgrading, please ensure you remove all of the .xpl files (mac.xpl in particular) from your plugin directory before installing the new release.

Please Note: XSquawkBox is presently not supported on X-Plane 11 multi-head systems.  (X-Plane 11 is now supported on multihead starting with X-Plane 11.0r1 – CC – 2017-04-05)

Unfortunately, due to the updates in the X-Plane Multiplayer code, it is no longer possible to support versions of MacOS X prior to 10.8.  Also, due to some build system issues, the 32bit and 64bit plugins for MacOS X are now separate .xpl files, hence the requirement to remove the old .xpl files before installation – failure to do this will result in the old plugin being loaded in preference to the new one.

Highlights of the 1.3.2 release are:

  • Updates to the X-Plane Multiplayer Code (courtesy of the Swift project) to include asynchronous model loading support – you can now use a large CSL library without significant startup performance impact and with reduced memory overhead.
  • A significant number of buffer overflows were tracked down and fixed in order to address the crash on long private message issues that users discovered during Worldflight.
  • The TCAS Altitude difference limit has been increased to 10,000ft.
  • XSquawkBox no longer tries to take control of the simulator’s weather if you’ve set the update interval to 0.

You can download 1.3.2 from the Download page.

XSquawkBox 1.3.1, now with Linux Support

After a minor hiccup this week with the XSquawkBox server list which required a last second fix to be made, XSquawkBox 1.3.1 is now available.

It’s highly recommended that all X-Plane 10 users upgrade to 1.3.1 in order to avoid connection problems to the network in the near future.

Please Note:  if you are upgrading, you will need to explicitly re-select your preferred server when connecting for the first time after the upgrade – the way XSquawkBox represents VATSIM servers from the downloaded server list has changed internally, and we can’t fix your preferences automatically.

Highlights of the 1.3.1 release are:

  • Bugfixes to the VATSIM Server List support which should fix any server connectivity issues related to name resolution problems.
  • Linux support is back – although it’s limited to 64-bit Linux systems only, it now contains fixes for some long standing bugs to do with audio device selection.
  • A bug fix from Roland Winklmeier of the Swift Project for a potential crash to desktop issue in the VATSIM voice compression codec.  Many thanks to Roland for this.

You can download 1.3.1 from the Download page.

Presenting… XSquawkBox 1.3.0

As Wade previously mentioned, I’ve been hard at work and we now have a new release of XSquawkBox ready for Windows and MacOS X users.

The new release of XSquawkBox features:

  • support for newer CSL objects
  • improved compatibility with X-Plane 10’s HDR and global shadow rendering features
  • improved manual

You can download the latest client from the download page.

I’ve also received reports from some of our beta testers that the new release does not exhibit the issues they had previously experienced with audio static on Windows.

As for Linux, I’ve been working hard on trying to get the Linux plugin into a usable form – we have everything except sound working reliably, and a surprise breakthrough I made last night unveiled the real source of the problems, and I feel that it’s now safe for me to announce that a closed beta for the Linux plugin will be commencing shortly.

I’d like to thank all of the people who have volunteered for the XSquawkBox 1.3 closed beta – you’ve all been a great help in getting this release out the door.